vue
Class MenuSauvegarder

java.lang.Object
  extended by javax.microedition.lcdui.Displayable
      extended by javax.microedition.lcdui.Canvas
          extended by vue.MenuSauvegarder
All Implemented Interfaces:
java.lang.Runnable

public class MenuSauvegarder
extends javax.microedition.lcdui.Canvas
implements java.lang.Runnable

Affiche le menu permettant de sauvegarder une partie.


Field Summary
private  javax.microedition.lcdui.Image background
           
private static int contourTexteSelectionne
           
private static int couleurTexteNonSelectionne
           
private static int couleurTexteSelectionne
           
private  javax.microedition.lcdui.Display display
           
private static int espaceEntreElementsDuMenu
           
private static int hauteurEcran
           
private static int largeurEcran
           
private  java.lang.String[] mainMenu
           
private static int menuIdx
           
private  java.lang.Thread menuThread
           
private  int nbIndex
           
private static javax.microedition.lcdui.Font policeTexteNonSelectionne
           
private static javax.microedition.lcdui.Font policeTexteSelectionne
           
private static int positionDepartMenu
           
private  Sauvegarde sauvegarde
           
private  MenuInGame source
           
private  Stratego stratego
           
 
Fields inherited from class javax.microedition.lcdui.Canvas
DOWN, FIRE, GAME_A, GAME_B, GAME_C, GAME_D, KEY_NUM0, KEY_NUM1, KEY_NUM2, KEY_NUM3, KEY_NUM4, KEY_NUM5, KEY_NUM6, KEY_NUM7, KEY_NUM8, KEY_NUM9, KEY_POUND, KEY_STAR, LEFT, RIGHT, UP
 
Constructor Summary
MenuSauvegarder(MenuInGame source, Stratego stratego, javax.microedition.lcdui.Display display)
          Constructeur
 
Method Summary
 java.lang.Thread getMenuThread()
           
protected  void keyPressed(int code)
          Capture les clics et pressions sur les touches
protected  void paint(javax.microedition.lcdui.Graphics g)
          Dessine le menu.
 void run()
           
 
Methods inherited from class javax.microedition.lcdui.Canvas
getGameAction, getKeyCode, getKeyName, hasPointerEvents, hasPointerMotionEvents, hasRepeatEvents, hideNotify, isDoubleBuffered, keyReleased, keyRepeated, pointerDragged, pointerPressed, pointerReleased, repaint, repaint, serviceRepaints, setCommandListener, setFullScreenMode, showNotify, sizeChanged
 
Methods inherited from class javax.microedition.lcdui.Displayable
addCommand, getHeight, getTicker, getTitle, getWidth, isShown, removeCommand, setTicker, setTitle
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

policeTexteNonSelectionne

private static final javax.microedition.lcdui.Font policeTexteNonSelectionne

policeTexteSelectionne

private static final javax.microedition.lcdui.Font policeTexteSelectionne

couleurTexteNonSelectionne

private static final int couleurTexteNonSelectionne
See Also:
Constant Field Values

couleurTexteSelectionne

private static final int couleurTexteSelectionne
See Also:
Constant Field Values

contourTexteSelectionne

private static final int contourTexteSelectionne
See Also:
Constant Field Values

largeurEcran

private static int largeurEcran

hauteurEcran

private static int hauteurEcran

positionDepartMenu

private static int positionDepartMenu

espaceEntreElementsDuMenu

private static final int espaceEntreElementsDuMenu

menuIdx

private static int menuIdx

nbIndex

private int nbIndex

menuThread

private java.lang.Thread menuThread

mainMenu

private java.lang.String[] mainMenu

stratego

private Stratego stratego

source

private MenuInGame source

display

private javax.microedition.lcdui.Display display

sauvegarde

private Sauvegarde sauvegarde

background

private javax.microedition.lcdui.Image background
Constructor Detail

MenuSauvegarder

public MenuSauvegarder(MenuInGame source,
                       Stratego stratego,
                       javax.microedition.lcdui.Display display)
Constructeur

Parameters:
source - menu source
stratego - instance du Stratego
display - instance de Display pour afficher une fenetre
Method Detail

run

public void run()
Specified by:
run in interface java.lang.Runnable

paint

protected void paint(javax.microedition.lcdui.Graphics g)
Dessine le menu.

Specified by:
paint in class javax.microedition.lcdui.Canvas

keyPressed

protected void keyPressed(int code)
Capture les clics et pressions sur les touches

Overrides:
keyPressed in class javax.microedition.lcdui.Canvas
Parameters:
code - code de la touche

getMenuThread

public java.lang.Thread getMenuThread()